in any case as i have stated i don't want to incorporate libraries to ogre rather i wish to combine it with my game motor (that has presently begun !)
You can find heaps of illustrations on this Discussion board of people who have made a decision suitable from the beginning that they're going to generate a game that is based all around a design-pattern (like "Information-driven", "Part-centered" etc) However they generally by no means get to the stage of having a little something amazing from the Ogre 'showcase' Discussion board.
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a very good tutorial will probably be appreciated however I am unable to find subjects on this matter , i respect your reaction , i never desired to make an mmo from the start and i will probably be hanging out networking till i basically need it
There's a good bit of info about how to start out. The more klik di sini simple the framework the much easier it will be for you to integrate it with your game motor.
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